iPhone/iPad Development and Programming
Reference documents in iPhone/iPad Development and Programming.
Documents in iPhone/iPad Development and Programming
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iPhone iOS 4 Development Essentials contains 40 chapters of in-depth information on the development of apps for the iPhone.
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This Xcode 4 Edition of iPhone iOS 4 Development Essentials contains 43 chapters of in-depth information on the development of apps for the iPhone fully updated for use with Xcode version 4.
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iPad iOS 4 Development Essentials - Xcode 4 Edition contains 48 chapters of in-depth information on the development of apps for the iPad using the iOS 4 SDK and Xcode version 4.
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How can you make your iPhone or iPad app stand out in the highly competitive App Store? While many books simply explore the technical aspects of iPhone and iPad app design and development, App Savvy focuses on the business, product, and marketing elements critical to pursuing, completing, and selling your app - the ingredients for turning a great idea into a genuinely successful product.
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This iOS 5 edition of iPad Development Essentials contains 58 chapters of in-depth information on the development of apps for the iPad fully updated for use with the iOS 5 SDK. The aim of this book is to teach you the skills necessary to build your own apps for the iPad. Beginning with the basics, this book provides an overview of the iPad hardware and the architecture of iOS 5. An introduction to programming in Objective-C is provided followed by an in-depth look at the design of iPad applications and user interfaces. More advanced topics such as file handling, database management, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, maps, split views, camera access and video playback support. New iOS 5 specific features are also covered in detail including page view controller implementation, the UIDocument class, iCloud based storage, Storyboard user interface design, automatic reference counting, Twitter integration and image filtering with Core Image. iPad iOS 5 Development Essentials takes a modular approach to the subject of iPad application development with each chapter covering a self contained topic area. This makes the book both an easy to follow learning aid and an excellent reference resource.
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The aim of iPhone iOS 5 Development Essentials is to teach you the skills necessary to build your own applications for the iPhone. Beginning with the basics, this book provides an overview of the iPhone hardware and the architecture of iOS 5. An introduction to programming in Objective-C is provided followed by an in-depth look at the design of iPhone applications and user interfaces. More advanced topics such as user interface layout and resizing, file handling, database management, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location and map management, camera access and video playback support. New iOS 5 specific features are also covered in detail including page view controller implementation, the UIDocument class, iCloud based storage, Storyboard user interface design, automatic reference counting, Twitter integration and image filtering with Core Image. iPhone iOS 5 Development Essentials takes a modular approach to the subject of iPhone application development with each chapter covering a self contained topic area. This makes the book both an easy to follow learning aid and an excellent reference resource.
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The aim of iPhone iOS 6 Development Essentials is to teach you the skills necessary to build your own applications for the iPhone. Beginning with the basics, this book provides an overview of the architecture of iOS 6. Introductions to Xcode and programming in Objective-C are provided followed by an in-depth look at the design of iPhone applications and user interfaces.
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It's a fact: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop your own iPhone apps. With this book, you'll learn how to use these open source web technologies to design and build apps for both the iPhone and iPod Touch, on the platform of your choice -- without using Objective-C, Xcode, or Interface Builder.