OOD OOP
Documents in OOD OOP
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This note covers the following topics, From Scheme to Java, Java Mechanics, Java Data Types, Static Fields and the Singleton Pattern, Simple Graph Algorithms, ObjectOriented Data Structures, Graphical User Interfaces, GUI Programming.
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This note describes Modeling concepts, class Modeling, Advanced Class Modelling, State Modeling,Advanced State Modeling, Interaction Modeling, Process Overview, System Conception, Domain Analysis, Application Analysis, System Design, Class Design, Implementation Modeling, Legal System and Design Patterns.
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This book explains with topics starting with and nbsp, introduction to UML, Basic Structural modelling ,Advanced Structural Modelling, Class and object Diagrams,Basic Behavioural Modelling, Advanced Behavioural Modelling, Architectural Modelling and Case Study which includes The unified Library application and ATM application.
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This note explains the following topics, Motivation for Object Oriented Programming, The Object Oriented Paradigm, Visualizing Program Execution, Naming Conventions, The Object Model, Abstraction and Identity, Object Oriented Messaging, Encapsulation and Modularity, Object Oriented Hierarchy, Object Oriented Typing, Object Oriented Concurrency and Persistence, Object Oriented Development Process, Object Oriented Analysis Techniques, Pitfalls in Object Oriented Analysis, UML Notation, CRC Cards, Object Oriented Class Relationships, Object Oriented Aggregation, Object Oriented Inheritance, Other Object Oriented Class Relationships, Object Oriented Instantiation, Object Oriented Polymorphism, Object Oriented Concepts Review, Quality of Classes and Object Oriented Design.
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This note contains below topics, An overview of object oriented system development, Object basics, classes, messages, and the unified approach, Object oriented analysis and use case modeling, Object oriented design, access layer, and view layer, Software quality, testing, and usability.
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This book contains below topics, Computer programming, Variables and operators, Input and output, Methods and testing, Conditionals and logic, Loops and strings, Arrays and references, Recursive methods, Immutable objects, Mutable objects, Design of classes, Arrays of objects, Extending classes.