Killer Game Programming in Java

Author / Organization:
Computer and Video Game Development and Programming Published 2005 7830.6 KB ✓ Verified Direct PDF

Overview & Synopsis

This free book is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.

Indexed from repository: FreeComputerBooks.com (freecomputerbooks.com)
Loading document from verified source...
Keyboard Shortcuts: ← / → for pages • + / - for zoom • 0 to fit width Powered by Mozilla PDF.js v3.11

Document Information

Document Title Killer Game Programming in Java
Author / Organization Andrew Davison
Subject & Discipline Computer and Video Game Development and Programming, Java GUI Design and Programming, Advanced Java Programming, Human-Computer Interaction, Books by O'Reilly®
Categories Computer and Video Game Development and Programming
Publication Year 2005
ISBN 0596007302
Resource Verification ✓ Verified Direct PDF Available
Alternative Mirrors & Links
Original Host Website FreeComputerBooks.com (freecomputerbooks.com)
File Format application/pdf (Portable Document Format)
Reported File Size 7830.6 KB (8,018,534 bytes)
Language ENGLISH
Catalog ID DOC-261652
Original Source Link Visit Source Page on freecomputerbooks.com »
Commercial / Print Edition

Prefer a Physical Book or Kindle Edition?

Killer Game Programming in Java • Print Edition
As an Amazon Associate, MainReads earns from qualifying purchases.