Deep Learning and the Game of Go

Author / Organization:
Deep Learning and Neural Networks Published 2019 External Page Only

Overview & Synopsis

The ancient strategy game of Go (Weiqi) is an incredible case study for AI. In 2016, a deep learning-based system shocked the Go world by defeating a world champion. Shortly after that, the upgraded AlphaGo Zero crushed the original bot by using deep reinforcement learning to master the game. Now, you can learn those same deep learning techniques by building your own Go bot!

Indexed from repository: FreeComputerBooks.com (freecomputerbooks.com)

Document Information

Document Title Deep Learning and the Game of Go
Author / Organization Max Pumperla and Kevin Ferguson
Subject & Discipline Deep Learning and Neural Networks, Python Programming, Machine Learning, Artificial Intelligence, Data Science
Categories Deep Learning and Neural Networks
Publication Year 2019
ISBN 1617295329
Resource Verification External Reading Page / Repository
Alternative Mirrors & Links
Original Host Website FreeComputerBooks.com (freecomputerbooks.com)
File Format application/pdf (Portable Document Format)
Language ENGLISH
Catalog ID DOC-93352
Original Source Link Visit Source Page on freecomputerbooks.com »
Commercial / Print Edition

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