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Tutorial: Service-Oriented Architecture (SOA) Development for Serious Games
Maira B. Carvalho, Jun Hu, Francesco Bellotti, Alessandro De Gloria, Matthias Rauterberg

Tutorial: Service-Oriented Architecture (SOA) Development for Serious Games

Science & Mathematics Published 2015 Verification Pending

Overview & Synopsis

This tutorial aims to introduce the benefits of applying a service-oriented architecture (SOA) approach to serious games developers. For that end, we propose a hands-on session in which we will provide information on state-of-the-art services for serious games and guide developers in rethinking one of their existing games or game ideas using our SOA framework for serious games.

Indexed from repository: HAL Open Science (hal.science)
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Document Information

Document Title Tutorial: Service-Oriented Architecture (SOA) Development for Serious Games
Author / Organization Maira B. Carvalho, Jun Hu, Francesco Bellotti, Alessandro De Gloria, Matthias Rauterberg
Subject & Discipline Multidisciplinary Academic Open Research
Categories Science & Mathematics
Publication Year 2015
License / Rights Open Access / Creative Commons
Resource Verification Listed PDF (Verification Pending)
Original Host Website HAL Open Science (hal.science)
File Format application/pdf (Portable Document Format)
Language EN
Catalog ID DOC-112026
Original Source Link Visit Source Page on hal.science »