A Quick Guide to Artificial Intelligence with Unity
Overview & Synopsis
In this book, you will discover how to create intelligent Non-Player Characters using simple techniques and built-in Assets and include common AI features found in 3D games, and learn and practice as you go.
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Document Information
| Document Title | A Quick Guide to Artificial Intelligence with Unity |
|---|---|
| Author / Organization | Patrick Felicia |
| Subject & Discipline | Computer and Video Game Programming, Artificial Intelligence (AI), C# Programming, Gaming, Gameplay, and Gamers, Computer Graphics and Digital Images |
| Categories | Computer and Video Game Programming |
| Publication Year | 2020 |
| ISBN | 978-1393232643 |
| Resource Verification | Verification pending |
| Alternative Mirrors & Links | |
| Original Host Website |
FreeComputerBooks.com
(freecomputerbooks.com)
|
| File Format | application/pdf (Portable Document Format) |
| Language | ENGLISH |
| Catalog ID | DOC-258954 |
| Original Source Link | Visit Source Page on freecomputerbooks.com » |
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